Units

Farmer
Gives you (√number of farmers you have x 10) food per work. For example, for 1000 farmers, you receive √1000 = ~31.6 x 10 = ~316 food / harvest.
 * Cost: 10 food.
 * Offer: 8 food.

Talented farmer
Gives you (√number of talented farmers you have x 100) food per work. For example, for 10 talented farmers, you receive √10 = ~3.16 * 100 = ~316 food / harvest.
 * Cost: Whenever you train normal farmer you have 0.25% chance to get talented one.
 * Offer: 80 food.

Fisherman
Gives you (√number of fishermen you have x 30) food per work.For example, for 100 fishermen, you receive √100 = 10 * 30 = 300 food / harvest.
 * Cost: 30 food.
 * Offer: 23 food.

Miner
Gives you (number of miners you have x 2) gold per work. For example, for 1000 miners, you receive 1000*2=2000 gold / harvest.
 * Cost: 15 food.
 * Offer: 11 food.

Warrior
If the warrior has a sword, it adds 10 attack points.
 * Cost: 20 food.
 * Offer: 15 food.

Defender
If the defender has a shield, it adds 10 defense points.
 * Cost: 25 food.
 * Offer: 19 food.

Spider
Adds 2 attack points.
 * Cost: 5 food.

Giant
If the giant has an axe, it adds 70 attack points.
 * Cost: 35 food
 * Offer: 26 food

 !!! Units that require weapons will not do damage if they do not possess one.